Small maps in Stronghold 3
>> Wednesday, 27 June 2012
Small maps in Stronghold 3
Hello guys I am having one query against this game. I am not happy with the maps in this game. Its look to small. I become aware of that a number of people were complaining regarding the map sizes and as well are inquiring regarding modding them. The maps are somewhat smaller and the buildings are larger, as a result to obtain the whole thing to in fact slot in, you'll necessitate rotating them. What you guys think about it? Please share your views on this. And make a good discussion about it.
#2
25-10-2011
Wyl
Member
Join Date: Aug 2011
Posts: 1,480
Re: Small maps in Stronghold 3
The reason I've for all time had the stronghold game for the reason that I loved looking epic build castles within the stronghold of two thought that the maps were small, in my opinion, at the moment that they are even smaller, I worry that my castle will look more a brick shed.
#3
25-10-2011
Purandhri
Member
Join Date: Oct 2011
Posts: 46
Re: Small maps in Stronghold 3
As per my knowledge Smaller maps like within SH3 are ok if we possibly will build as SH1 and SHC on where you place all the buildings within a small space, whereas within SH3 as I have seen in the videos you have to leave a space among buildings / Wall / land to be able to place a building. What makes it all come into view scattered and not be able to build a real strength due to space limitations, and you will end small walled city, not a castle. The goal is to build a castle in any case right?
#4
25-10-2011
Mollyi7
Member
Join Date: Jul 2011
Posts: 1,242
Re: Small maps in Stronghold 3
The maps are handy at what time you would like to make a castle look, however you cannot build fortresses. At the same time as I believe that the castles are extremely disappointing designers for the reason that they are very empty, for example, I presently lost the castles of the Crusaders fortress.
#5
25-10-2011
Robyn
Member
Join Date: Sep 2011
Posts: 112
Re: Small maps in Stronghold 3
I don’t think so that maps are small. You are able to do a 2v2. When you play the game to understand why this is so for the reason that Stronghold 3 has a completely dissimilar gameplay. You must utilize a superior environmental technology is to win games. It's not similar to legends or Stronghold 2, which is required to build only 200 bakers or legends 50 iron ore mines and iron or sell the bread to lift money. In Sh3 you necessitate to produce additional for yourself.
#6
25-10-2011
Purandhri
Member
Join Date: Oct 2011
Posts: 46
Re: Small maps in Stronghold 3
What value possibly will someone hold such an opinion if you are able to get one for free? Third, all the little things, for example vs. archer spearmen thus will be fixed or stay. You have no control over it. Why not buy the game, the game the way it is, and adapt to something as stupid as that?
#7
25-10-2011
LotusN
Member
Join Date: Jul 2011
Posts: 1,465
Re: Small maps in Stronghold 3
If we do not own the game however cannot express our opinions? I am not one of those people who will pay money for a game basically for the reason that I bought the previous titles, or no matter what you can simply compare the play of the previous titles in expressions of content stronghold 3 seems to have no back much. The most important thing that attracts me to the purchase of a game is the value of repeatability, and games of strength have tons of repeatability because of the large game publisher.
#8
25-10-2011
GaganGang
Member
Join Date: May 2011
Posts: 1,536
Re: Small maps in Stronghold 3
I take notice of that stronghold 3 editor is a lot enhanced however also additional complicated. Despite all the negative feedback on top of here there is as well a number of positives and as of that I have decided to pay money for the game tomorrow. I am supposed to have my game tomorrow and will post my imitation of mutually the game and editor at what time I have had sufficient time playing around through it.
#9
27-10-2011
Jung
Member
Join Date: Aug 2011
Posts: 1,198
Re: Small maps in Stronghold 3
Constructive disapproval is a superior thing it is able to simply help get better the games we feel affection for. Developers necessitate hearing what fans akin to and have an aversion to as a result that their games are able to improve through every title. If they listen on the way to their fans that is.










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